Battle Break
Trap Normal

Battle Break

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When an opponent's monster declares an attack: Your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy the attacking monster, then end the Battle Phase.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 8, 2026
42± 8/ 100
Power Score
Intrinsic 46
Deck 39

Battle Break — Power Evaluation

Final Score: 42 ± 8 · Confidence: Medium

  • Intrinsic: 46 · Deck: 39 · Meta: provisional
  • Primary role: Removal / Negation

Why it scores here

Battle Break converts an opponent's attack into a one-for-one removal: it destroys the attacking monster and ends the Battle Phase, unless the opponent reveals a monster from hand to negate it. Its value is limited to that single attack response, with no searcher, no combo role, and no material value, so the score sits in the low 40s. Its clean one-copy, no-restriction build keeps deckbuilding efficiency high, but that does not lift the score much because the removal is conditional and easy to blank.

Axis scores

Axis Score Evidence
Accessibility 45 A single set trap with no searcher in the evidence; it appears in 2 of 2 sampled decks at 1 copy each, so it is live but unsupported by any search route (observed).
Combo & Conversion 20 No combo boards are recorded and the text only produces a single destruction plus Battle Phase end, so conversion is minimal (inferred).
Resource Economy 50 Destroys one attacking monster for one trap card, which is roughly even card economy with no refuel or draw (inferred).
Effect & Interaction 50 Destroys the attacking monster on attack declaration, but the opponent can avoid destruction by revealing a monster from hand, making it soft interaction (verified).
Material Utility 0 A Trap card with no material or level value (verified).
Resilience & Flexibility 25 The effect is blanked by one monster reveal from hand, and it is only live during an opponent's attack declaration (verified).
Deck-Building Efficiency 65 One copy in a non-archetype shell, with no garnet, lock, or restriction in the evidence (observed).

Calculation

Weight profile: Removal / Negation profile, single primary role, no secondary blend. Intrinsic ≈ 46, Deck ≈ 39, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • One-for-one removal of an attacking monster
  • Ends the Battle Phase after the attack is resolved
  • Clean one-copy build with no garnet or restriction
  • Appears in both sampled decks at 1 copy each

Weaknesses

  • Set-dependent: only live when set and an opponent attacks
  • Opponent can negate it by revealing a monster from hand
  • No searcher or recursion route in the evidence
  • No combo, starter, or material role recorded

Counters / choke points

  • Opponent reveals a monster from hand to negate the effect (card text)
  • Opponent does not attack into a set trap (inference)

Best use

One-for-one attack removal trap. Decks: Non-archetype attack-based decks like those in the sample (Ra's Disciple, Harpie's Feather Duster partner shells). Suggested copies: 1.

Evidence & gaps

  • Verified: Trap card: when an opponent's monster declares an attack, the opponent may reveal 1 monster from hand to negate it, otherwise the attacking monster is destroyed and the Battle Phase ends; Material and body value are absent (Trap card)
  • Observed: Present in 2 of 2 sampled decks at 1 copy each, gameplay type 4, no archetype
  • Inferred: Functions as a one-for-one removal trap, with the opponent controlling whether it resolves; Limited to attack-declaration timing, so it does not interact with non-attack plays
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so inclusion is from the 2-deck sample only decks sample is only 2 decks from 2022-12, so recency is stale











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